ORTUS
Level Designer
ORTUS is a twin-stick shooter set in the desolate remains of a once-thriving civilisation. Shoot your way to the top as you power up in this arcade-like experience. Can you outpace the storm and emerge victorious in this relentless climb?
Personal Responsibilities
Researched the level design of the reference game Nex Machina.
Sketched and implemented gameplay scenarios.
Iterated on level lay-out based on playtesting feedback.
Implementation
Sketches
Showcase exploratory sketches
Block-Outs
Playtesting
Showcase excellent playtesting procedure
playtesting multiple times a week
preparing questions for each playtest
Retrospective
Write retrospective